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  • Coding Classes Near Me

    Coding academy: Movie making with Scratch

    71%

    by Siliconvalley4U

    San Mateo, CA

    I. INTRODUCTION This class is an exciting adventure for kids, teaching them to use coding to create fun Movie projects. It will teach them to use scratch tools to create their own animated movies, nurture their creativity and encourage them to use dance, movement, fun colors, and music, and use coding in creating their own fun movie projects. They are not just assembling video clips, they will be learning how to write code for their projects. Ours are instructor lead programs where content and instructions will stay with the pace of the student, unlike video sessions. They are interactive and can help students debug issues by looking at the screen and engage them. II. WHAT WILL BE TAUGHT: 1. Definition of Moviemaking 2. Importance of coding for Movie Making 3. Step by step procedure to build a movie III. TOPICS TO BE COVERED 1] - Fundamentals of Scratch - Creating simple animations - Teaching building blocks - Movie Making 1 2] - Associating Sounds with a character - Play Sound - Teaching the logic behind scripts - Movie Making 2 3] - Demonstrating rock, paper, scissor games - Demonstrating guessing game - Play Drums Part I - Play Drums Part II 4] - Creating a Guessing game - Create rock, paper, scissor games - Movie Making 3 5] - Play Note and Play Instruments Part I - Play Note and Play Instruments Part II Note: "This course outline is a general guideline, we go by the pace of the group, when it comes to coding and creativity students have to get the hang of it. We try to cover everything as much as possible. Classes will be taught on-site or on-line CANCELLATION POLICY: All sign-ups are final. No cancellations or refunds will be issued after registration. Note: Students will also receive access to NexClap.com for online course materials and NexGenKlick.ai to capture and showcase their learning journey.

    In-person

    Ages 6-14 years

    $899

    5-Day STEM Spring Camp (Mon–Fri) | Full Day

    100%

    by Stemtree of Brownsville

    Brownsville, TX

    Looking for a fun and productive Spring Break for your child? Join Stemtree of Brownsville for our 5-Day STEM Spring Camp! Students explore Science, Coding, Robotics, Engineering, and Electronics through hands-on projects in a small-group setting with personalized guidance based on age and experience. 📅 Camp Schedule: Monday–Friday 9:00 AM – 3:00 PM (Full Day) 🥪 Please pack a snack, water bottle, and lunch daily. 🍕 Cheese pizza lunch provided on Friday. ⏰ Optional Add-Ons (Advance Registration Required): • Early Drop-Off: 8:00–9:00 AM • Extended Care: 3:00–5:00 PM Enrollment Notice: A minimum of 5 campers is required to open the full-day camp. Families will be notified in advance if adjustments are needed. Spots are limited to maintain small group instruction. Care.com applies a service fee at checkout.

    In-person

    Ages 5-13 years

    $75

    4-Day STEM Spring Camp (Mon–Thu) | Full Day

    100%

    by Stemtree of Brownsville

    Brownsville, TX

    Looking for a fun and productive Spring Break for your child? Join Stemtree of Brownsville for our 4-Day STEM Spring Camp! Students explore Science, Coding, Robotics, Engineering, and Electronics through hands-on projects in a small-group setting with personalized guidance based on age and experience. 📅 Camp Schedule: Monday–Friday 9:00 AM – 3:00 PM (Full Day) 🥪 Please pack a snack, water bottle, and lunch daily. ⏰ Optional Add-Ons (Advance Registration Required): • Early Drop-Off: 8:00–9:00 AM • Extended Care: 3:00–5:00 PM Enrollment Notice: A minimum of 5 campers is required to open the full-day camp. Families will be notified in advance if adjustments are needed. Spots are limited to maintain small group instruction. Care.com applies a service fee at checkout.

    In-person

    Ages 5-13 years

    $75
    IllustrationXSmallCamps image

    Week of 15-Jun Naperville: Block-Based Coding in MakeCode and Lights, Buzzers & Motion / Coding Games with JavaScript and Sensors in Action

    98%

    by Kids STEM Studio Naperville

    Naperville, IL

    For more details please follow the below link https://kidsstemstudio.com/napervillesummercamp/

    In-person

    Ages 5-12 years

    $500
    IllustrationXSmallCamps image

    Week of 15-Jun Evanston : Block-Based Coding in MakeCode / Machine Learning AI App Development and Electrifying Innovations

    100%

    by Kids STEM Studio | Evanston

    Evanston, IL

    Please follow below link for more information https://kidsstemstudio.com/evanstonsummercamp/

    In-person

    Ages 6-12 years

    $500
    IllustrationXSmallCamps image

    Week of 17-Aug Evanston : Logic & Maze Game with Kodu / Coding Games with JavaScript and Robot Builders

    100%

    by Kids STEM Studio | Evanston

    Evanston, IL

    Please follow below link for more information https://kidsstemstudio.com/evanstonsummercamp/

    In-person

    Ages 6-12 years

    $500

    3D Printing Usining Blender/TinkerCAD

    71%

    by Siliconvalley4U

    3D printing is the construction of a three-dimensional object from a CAD model or a digital 3D model. This class is open to beginning and advanced students. Topics covered aims to provide students the knowledge of basic 3D Printing. Students will explore and create their own 3D models through a software. TinkerCAD or Blender will be introduced to students. Focus would be on 3D modeling first.

    Online

    Ages 6-18 years

    $399

    Level 1 - The Thinker ( Problem Solving with Python & Programming Basics ​) - Quarterly / Half yearly / Monthly

    by MathCodeLab

    Outcome Introduces beginners to programming fundamentals, focusing on logic, coding, and systems through hands-on Python activities. Students build a strong foundation for further learning. Students learn core skills like problem-solving and pattern recognition by tackling relatable challenges such as optimizing a store checkout line showing how these abilities apply across fields from tech to medicine to the arts. We begin with practical problems before introducing technical concepts, ensuring students grasp the “why” behind what they learn. This hands-on, engaging approach sparks creativity, builds confidence, and equips students with versatile skills for any future path.

    Online

    Ages 11-18 years

    $1000

    BHCCClass: Python for Beginners 2026

    71%

    by Siliconvalley4U

    A. Course Overview: The Python Programming curriculum is a one-semester course covering topics typically found in introductory computer programming (coding) courses. Other introductory programming courses are not required; students merely need to have typical computer usage skills prior to starting this course. B. Teaching Strategies: The course material is designed to appeal to a variety of students, from traditional learners who thrive on written text to audio-visual students who enjoy a multi-media format. All content is delivered through an online system that allows students to work seamlessly both in the classroom and at home. The main chapters concentrate on Python programming and computer science topics. Certain states may require additional topics ranging from computing ethics and security to career exploration to the impact of computers on modern society. The course contains additional supplemental chapters at the end that can optionally be used to meet common state requirements. Teachers may choose to assign Supplemental Lessons as desired to meet state standards or student interest. The final “Creative Project” is optional and can be completed in small groups C. Course Planner: Some classes may move faster or slower than the suggested pace. The planner assumes students are working daily with approximately 45 to 60 minutes of class time. In most cases, the planner estimates one day per lesson (including the lesson quiz), one day per graded chapter activity (lab), and one day per chapter test. Some larger labs are assigned more time. D. Reading and Objectives: Chapter One: Fundamentals of Python • Introduction to Python • Running Python Programs • Writing Python Code Chapter Two: Working with Data • Data Types and Variables • Using Numeric Variables • Using String Variables Chapter Three: Input and Output • Printing with Parameters • Getting Input from a User • String Formatting Chapter Four: Making Decisions • Logical Expressions • The “if” Statement • Logical Operators • More Complex Expressions Chapter Five: Finding and Fixing Problems • Types of Errors • Troubleshooting Tools • Using the Python Debugger Chapter Six: Lists and Loops • Lists and Tuples • List Functions • “For” Loops • “While” Loops Chapter Seven: Numeric and Data • Dates and Times • Advanced Data and Time Management • Random Numbers • The Math Library Chapter Eight: Working with Strings • Character Data • String Functions • Input Validation with “try / except” Chapter Nine: Functions • Writing and Calling Functions • Function Inputs and Outputs • Local and Global Scope Chapter Ten: Python Classes • Thinking about Objects • Class Variables and Methods • Managing Class Files Chapter Eleven: Class Instances • Creating Objects with Instance Data • Instance Methods • Managing Objects Chapter Twelve: Food Fight Project • Introducing “Food Fight” Chapter Thirteen: Creative Project Requirements (Scale as desired to meet available time) Design • Project Life-cycles and teams Coding Testing Supplemental Chapter One: Python on Your Computer • Installing Python • Managing Projects • Using the Python IDE Supplemental Chapter Two: Computers and Individual exercises per lesson Modern Society • Global Computing Issues • Managing Your Digital Identity • Impact of Computing • Artificial Intelligence Classes will be taught online (Zoom Links will be provided once registration is done) Let's head towards our goal to become a Python Programming master!

    Online

    Ages 6-18 years

    $60

    Level 1 - The Thinker ( Problem Solving with Python & Programming Basics ​) - Quarterly / Half yearly / Monthly

    by MathCodeLab

    Outcome Introduces beginners to programming fundamentals, focusing on logic, coding, and systems through hands-on Python activities. Students build a strong foundation for further learning. Students learn core skills like problem-solving and pattern recognition by tackling relatable challenges such as optimizing a store checkout line showing how these abilities apply across fields from tech to medicine to the arts. We begin with practical problems before introducing technical concepts, ensuring students grasp the “why” behind what they learn. This hands-on, engaging approach sparks creativity, builds confidence, and equips students with versatile skills for any future path.

    Online

    Ages 11-18 years

    $1000

    BHCCClass: Python Continuing 2026

    71%

    by Siliconvalley4U

    Only students who are previously enrolled to Python for Beginners can join this class. Python is a powerful general-purpose programming language that has been around since the 1980s. It is one of the recommended languages to learn for students who are beginning to learn coding. The aim of this class is to help the students jumpstart their journey in Python. This not only aims to provide basics of Python, but as the course progresses, students will have a chance to transfer to a more advanced Python class.

    Online

    All ages

    $60

    BHCCClass: Python for Beginners 2026

    71%

    by Siliconvalley4U

    A. Course Overview: The Python Programming curriculum is a one-semester course covering topics typically found in introductory computer programming (coding) courses. Other introductory programming courses are not required; students merely need to have typical computer usage skills prior to starting this course. B. Teaching Strategies: The course material is designed to appeal to a variety of students, from traditional learners who thrive on written text to audio-visual students who enjoy a multi-media format. All content is delivered through an online system that allows students to work seamlessly both in the classroom and at home. The main chapters concentrate on Python programming and computer science topics. Certain states may require additional topics ranging from computing ethics and security to career exploration to the impact of computers on modern society. The course contains additional supplemental chapters at the end that can optionally be used to meet common state requirements. Teachers may choose to assign Supplemental Lessons as desired to meet state standards or student interest. The final “Creative Project” is optional and can be completed in small groups C. Course Planner: Some classes may move faster or slower than the suggested pace. The planner assumes students are working daily with approximately 45 to 60 minutes of class time. In most cases, the planner estimates one day per lesson (including the lesson quiz), one day per graded chapter activity (lab), and one day per chapter test. Some larger labs are assigned more time. D. Reading and Objectives: Chapter One: Fundamentals of Python • Introduction to Python • Running Python Programs • Writing Python Code Chapter Two: Working with Data • Data Types and Variables • Using Numeric Variables • Using String Variables Chapter Three: Input and Output • Printing with Parameters • Getting Input from a User • String Formatting Chapter Four: Making Decisions • Logical Expressions • The “if” Statement • Logical Operators • More Complex Expressions Chapter Five: Finding and Fixing Problems • Types of Errors • Troubleshooting Tools • Using the Python Debugger Chapter Six: Lists and Loops • Lists and Tuples • List Functions • “For” Loops • “While” Loops Chapter Seven: Numeric and Data • Dates and Times • Advanced Data and Time Management • Random Numbers • The Math Library Chapter Eight: Working with Strings • Character Data • String Functions • Input Validation with “try / except” Chapter Nine: Functions • Writing and Calling Functions • Function Inputs and Outputs • Local and Global Scope Chapter Ten: Python Classes • Thinking about Objects • Class Variables and Methods • Managing Class Files Chapter Eleven: Class Instances • Creating Objects with Instance Data • Instance Methods • Managing Objects Chapter Twelve: Food Fight Project • Introducing “Food Fight” Chapter Thirteen: Creative Project Requirements (Scale as desired to meet available time) Design • Project Life-cycles and teams Coding Testing Supplemental Chapter One: Python on Your Computer • Installing Python • Managing Projects • Using the Python IDE Supplemental Chapter Two: Computers and Individual exercises per lesson Modern Society • Global Computing Issues • Managing Your Digital Identity • Impact of Computing • Artificial Intelligence Classes will be taught online (Zoom Links will be provided once registration is done) Let's head towards our goal to become a Python Programming master!

    Online

    Ages 6-18 years

    $60

    Beginner to Real-World Coding Program for Kids & Teens

    71%

    by Siliconvalley4U

    Help your child go from coding basics to building real-world applications with a personalized, project-based learning pathway. Our year long coding program is designed for beginners as well as students with prior coding experience, focusing on practical skills, creativity, and real-world application development. Course gets renewed every 12 weeks and promoted to next levels appropriately ⸻ What Students Will Learn This program introduces students to the world of coding and, for advanced learners, helps translate concepts into real-world software and web applications. Programming Languages Offered Each student learns ONE primary programming language, selected based on their interest, aptitude, and goals: • Python Programming A personalized learning pathway is created for every student to ensure steady progress and confidence. ⸻ Real-World Project Development Students apply their skills by building real-world applications that can be showcased in a live marketplace: 👉 https://www.siliconvalley4u.com/swatstore This project-based approach helps students: • Understand how real software products are built • Develop problem-solving and logical thinking • Gain exposure to entrepreneurship and product thinking ⸻ Student Profile & Digital Portfolio (Powered by NexGenKlick) Students build and maintain a digital learning profile using Nexclap, powered by NexGenKlick, where all academic work, projects, blogs, and achievements are organized in one place: 👉 https://www.nexgenklick.ai This profile becomes a long-term portfolio that students can use for: • School applications • Internships and programs • Showcasing skills and projects Free video lessons and coding exercises are provided for the full 6-month duration: 👉 https://nexclap.com/courses ⸻ Blog Writing & Technology Awareness (Guided Activity) Students are encouraged to read about technology trends, domains, and tools, and write blogs to strengthen understanding and communication skills. • Blogs are reviewed with detailed feedback • Selected blogs are published on our website and social channels: 👉 https://www.siliconvalley4u.com/blogs This is a guided activity, not a formal class session. Students are expected to invest time outside class. ⸻ Who Is This Program For? • Beginners with no prior coding experience • Students with some coding background looking to build real projects • Kids and teens interested in coding, web development, and software creation ⸻ Cancellation Policy • No cancellations or refunds once the program begins • Applies to the full 12-week duration ⸻ Why Choose This Coding Program? • Personalized learning paths • Real-world application development • Portfolio and profile building • Flexible make-up classes • Long-term skill and career orientation ⸻ 👉 Enroll Today & Help Your Child Build Skills That Matter

    Online

    Ages 10-18 years

    $499

    BHCCClass: Data Science for Kids (Excel + Python Lite) 2026

    71%

    by Siliconvalley4U

    Projects • Analyze sports stats • School survey data • Climate or traffic data Skills • Data visualization • Critical thinking • Early exposure to analytics careers

    Online

    Ages 6-18 years

    $60

    BHCCClass: Build a Website 2026

    71%

    by Siliconvalley4U

    Website is the easiest and quickest way for an organization to increase its credibility. Today, users expect a lot out of the web page. It should load fast, expose the desired service, and be comfortable to view on all devices from desktop computers to tablets and mobile phones. Here’s your chance to create your own. This class is designed to help students understand how websites are created, and how it works.

    Online

    All ages

    $60

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